Paper Sorcerer is a stylish single player turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you've learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you. Explore and solve environmental puzzles to unlock secret paths and find extra loot! A double-sided adventure, an RPG with adventure game elements.
Reviews and Quotes
Come on people, it’s only FIVE BUCKS and it’s one of the best overall gaming experiences I've had in 2013. Pick this up; you won't regret it.
It's an old-school RPG, but it's the art that's got me leaning closer, not the genre. Gallagher tells Pocket Tactics that “All the graphics are hand-drawn high resolution sprites and textures. The game doesn't use any cel-shading, all the visuals are manually done. I started by drawing them all traditionally on paper with pencil, pen, and ink.”
I've had a play of that demo and have come away even more impressed by the game’s many systems, tactical mix-ups and branching gameplay than the visuals ever managed.
Paper Sorcerer does something unique that only Indie developers can: take risks.
It's a well-written and deep-enough party-based RPG, on the evidence of the demo at least.
The various character types on offer mean you can replay it an entirely different way.
The art is very reminiscent of what you used to see in the old school Fighting Fantasy or Dungeons & Dragons books,
Paper Sorcerer is one of those rare stories in the games industry of a project completely beating the odds by being so incredibly innovative that people had to take notice anyway.
Purchase and play Paper Sorcerer on:
Getting away from repetitive grinding by emphasizing quality of content over quantity. I can get behind that.
- Owen Faraday, Pocket Tactics
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